The Future Of_ Wellness
Biological Architect Rachel Wingfield kicked off the day with an exploration of collective bathing, sleep deprivation, digital shamanism, and what does wellness management look like for a city.
The Future Of_Consumption
Ethnographer Paula Zuccotti floored the audience with her insights on how consumption has changed over the past 15 years and how it might look in the next.
The Future Of_Paper
Creative scientist Dr Kate Stone showed us how the future will look more Marry Poppins than Minority Report. She injected magic into everyday objects like books that play notes, a belt that expressed her feelings and pop posters that play… well…. pop music.
The Future Of_Nature
Technocrafter Natsai Audrey Chieza was beamed in live from Boston and showed us how she is re-programming bacteria to dye clothes for the fashion industry. She hopes to save the sector from polluting millions of litres of water.
The Future Of_ Humanity
Speculative Architect Liam Young left everyone speechless with his glimpse into the technological future through the eyes of drones and driverless cars in an epic audio+visual performance across 3 screens.
The Future Of_ Food
Guests were invited to try their hand at preserving their own fruit and help themselves to a micro-greens salad grown on the LOKAL hydroponic farm on site created by SPACE10 Copenhagen.
The room was turned a spectacular hue of blue by Chromayoga - we then guided the audience on a physical meditation to refresh and re-energise for the afternoon. Digital artist Bushra Burge brought Dark Matter to life through a haptic technology and virtual reality experience.
The Royal College of Art London MA graduate Maria Apud Bell won this years Rocket Pitch. It was a very close vote with little between the students. Maria’s speculative project Mela, is a subscription-chocolate box containing bio-bots that measure your gut activity and feedback the data in time for your next delivery. Other Rocket Pitch projects included a solution for the global organ donor shortage, a shopping experience where you can buy emotions, and a future computer screen in the form of a hand-crafted glass sphere.